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PostSubject: I'm creating a game and need help   Sat Mar 03, 2012 6:48 pm

Hey forumers,

I am pleased to announce the official start of the development of my game. However, I need help.

Needed:
Artists
Writers
Designers

Details:

I am creating a turn based strategy RPG a la Fire Emblem in C++ using Dark GDK. I have not yet fully decided the setting or anything and I'd like any help I can get on the creative side of things.

Urgently needed:
system designers - help designing the game down to the smallest details. IE: What happens when you put your cursor over a character, how stats/level progression will work etc.

I hope to release the first demo alpha client of the game before Fall 2012. Please help :)

Quote:
information for prospective artists:

I think I'm going to have 64x64 map sprites in an anachronistic modern setting (modern w/ swords).

Sprites will need an overworld animation for:
1. idle
2. highlighted but not selected
3. moving up
4. moving down
5. moving sideways

see [You must be registered and logged in to see this link.] for an example

Sprites will also need a battle animation
1. Regular
2. Critical

like this: (regular on top, critical on bottom)
[You must be registered and logged in to see this link.]

And a portrait, preferably 3/4 view or something similar

All of this must be created for each one of every character's classes. At the moment, each character is planned to have 2 unique classes

If you have any character ideas, don't hesitate to text/message me
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